IMPORTANT Looks like you're using Internet Explorer 8 or below. We feel these browsers are really bad and therefore don't support them. Please either update to Internet Explorer 9 or download better browsers like Google Chrome or FireFox!

Come on now... you're cool enough to play Smite. Get a better browser!

Ra Guides

  • Ra
    Physical
    Magical
    Defense
    Utility

    Mage Ranged

Write Guide

No guides found.

Level 1 Per Level Level 20 Level 1 Per Level Level 20
Health 385 68 1677 Attacks per second 0.88 0.01 1.07
Mana 255 48 1167 Magical Power 0 0 0
Movement Speed 335 0 335 Physical Power 33 2 71
Range 55 0 55 Magical Protection 30 0 30
HP5 7 0.48 16.12 Physical Protection 10 3 67
MP5 5 0.44 13.36

Speed of Light

Speed of Light

Passive

Every time Ra uses and ability, his groundspeed is increased by 10% Stacks 3 times.
Celestial Beam

Celestial Beam

Skill Key 1

Mana 70/80/90/100/110 Cooldown 10
Ra summons a moving beam of intense light form the sky doing 95/145/195/245/295 (+70% of your magical power) magical damage to anyone caught under the beam.
Divine Light

Divine Light

Skill Key 2

Mana 60/70/80/90/100 Cooldown 12
Light starts to emanate from Ra, stacking slow on enemies near him the longer they stay. After 3 seconds, the light detonates, doing 60/100/140/180/220 (+40% of your magical power) magical damage and increasing slow by an additional 3 seconds. Any enemies facing Ra at the time of the explosion are also blinded.
Solar Blessing

Solar Blessing

Skill Key 3

Mana 65/75/85/95/105 Cooldown 18
Ra summons a pillar of blessed light that lasts for 6 seconds. Allies inside the blessing are healed for 10/20/30/40/50 (+10% of your magical power) per second and gain a 10/15/20/25/30 magical and physical power bonus. Enemies are damaged for 20/35/50/65/80 (+20% of your magical power) magical damage and incur a 10/15/2025/30 magical and physical power debuff.
Searing Pain

Searing Pain

Skill Key 4

Mana 90 Cooldown 70/65/60/55/50
Ra calls on the power of the sun to decimate his foes in an extreme blast of heat in front of him, doing 400/475/550/625/700 (+100% of your magical power) magical damage to all enemies unlucky enough to find themselves in the path.

Without the sun, there would be no light, no warmth, no life. Without Ra, there would be no sun.

Ra is a guardian, the keeper of Ma'at - order and truth, and master of the sun. Each day he sails across the sky in a golden ship, and each night traverses the underworld, bringing light and warmth to the dead beneath the horizon. For those in the scorched South, Ra was the first God, creator of earth and sky and father to all other Gods.

But Ra's time is fading like a twilight sky. His decendants have gown in power and prominence and seek to replace him as the figure of authority. His own granddaughter, Isis, cleverly poisioned him by secretly summoning a viper under his feet. When he stepped on it, the serpent's venomous bite poisoned him. Isis promised to heal Ra if he revelealed to her his True Name. At first, he refused, for knowledge of his True Name would give Isis unparalleled power over him, but as the pain mounted, Ra was forced to relent. Isis kept her word and Ra was healed, though the cost may have been to high.

Light can heal, but light can also burn, and the great protector is showing signs of wrath not seen since mankind's insolence. In that rare moment of anger, Ra sent his daughter, Hathor, in the form of a lion to devour the people. However, he ended her bloody feeding before she consumed all mankind. This time, his burning gaze is set on the other Gods. When his wrath finally cools, nothing may be left but ash.